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Sneak thief game shortcut logo
Sneak thief game shortcut logo









sneak thief game shortcut logo

That also mean the player must have extra agility to dodge attack and retreat while enemy would have reduce mobility. The player would have to move close to enemy to take them down quickly and silently, but being detected prevent you to go close as they can maintain you at a distance. A single body rush and Ezio dies every single time.Īnother way to balance combat and stealth is to force lethal melee combat vs range enemy. And a dozen armed men do not all politely attack you one at a time, patiently waiting for you to parry each one before the next one strikes. * I mean really, no matter how good you are with a sword, nobody can hold out for hours surrounded by a dozen armed men. Nor the Assasian's Creed* style master swordsman. Not the Master Chief style shoot everything in sight. That's the type of combat that can enhance a stealth game. During much of the game the player does not have a weapon, and is restricted to their fists.This means a perfect shot from a hidden location is much more effective then simply running in guns blazing. There is seldom enough shots to simply kill every enemy in sight. Most of the game you are outnumbered by enemy.This means you often only get one attempt before you are detected and taken down. Most of the game the player has a seriously inferior weapon to the enemies.In Escape From Butcher's Bay the combat is controlled in several ways. Stealth is a convenient way to avoid tedious combat, but its not the main focus of most of the game. But in most circumstances your character is good enough with a weapon that just fighting your way through works. There are moments when its scripted stealth, if you get detected you fail a mission. Its one of my general problems with Assassin's Creed or Shadow of Mordor.

SNEAK THIEF GAME SHORTCUT LOGO FULL

If you can ignore the stealth elements and go full scale Master Chief on the game, then you haven't created a stealth game. Click to expand.That's why I suggested tightly controlled combat.











Sneak thief game shortcut logo